Beacon launch film · Investment calibration

What different video budgets actually buy

Three investment levels, shown against published production rates and real finished work. Built so the money can be evaluated with accurate expectations in either direction.

This document makes no recommendation. It does not argue for a budget. Every tier is given the same treatment, the same detail, and the same skepticism. The conclusion is yours to reach.

Prepared August 2026 K12 Tutoring · Beacon Production spend only — media excluded throughout
00 — Before the numbers

Almost nobody publishes what a video costs

This matters more than any single figure below, so it goes first. Across every source consulted, the rate cards are solid and public — union scale, music licensing, permits, markup. The project totals are not. Of roughly sixteen production companies checked, only six display live dollar figures, and the $75K–$100K single-project zone is almost universally quote-gated.

Three of the example videos in this document carry a published price, and exactly one real client project cost is disclosed anywhere in the underlying research. Everything else is inferred from what is visibly on screen and from published credits. That inference is legitimate and it is labeled every single time it happens.

Published

A figure someone put in public and stood behind. Union rate sheets, license price pages, permit schedules, vendor rate cards. Each one carries its source link.

Estimated Directional

Inferred from production signals — shoot days visible on screen, crew counts in published credits, runtime, cast size, technique. "Directional" marks the weaker cousin: a figure in circulation that no rate card backs. Neither is a guess dressed as a fact, and the highlighter above catches both.

Not known

The research does not cover it and nothing here fills the hole. Listed openly at the bottom of this page rather than papered over.

See how much of this document is inference.
01 — The one controlled experiment anyone has published

Same product. Same production company. Three budgets.

Wistia made three ads for one product at $1,000, $10,000, and $100,000 — all produced by Sandwich — and then published the performance results. It is the only experiment of its kind in public. It is also run by a video hosting company, and it is n=3.

One, Ten, One Hundred

Wistia published what each budget bought behind the camera. Same product, same brief, same production company — Sandwich — across all three.

$1,000

Shot on an iPhone X. Published

$10,000

Shot on a Canon C300. Published

$100,000

Arri Amira, full crew. Published

The $10,000 ad outperformed both the other two — at roughly half the cost per install of the $100,000 version. Published

Watch the three films · Read the results write-up

Read it with the limits attached. Wistia states these plainly and so does this document:

  • It is vendor-run. Wistia sells video hosting.
  • n=3. One test, one product, one production company.
  • Budget is confounded with creative — these are not the same creative at three prices.
  • Media was a separate $60,000 and is not inside any of the three figures above.
  • Wistia's own words: "It is not proof."
02 — The distinction that gets collapsed

Two different questions arrive as one number

A production quote answers both at once, which makes them hard to separate and easy to conflate. At the ~$100,000 level, usage rights are the largest single escalator in the quote.

What does it look like on screen?

Shoot days, crew, cast, locations, animation technique, grade, sound. The part a viewer can see. This scales with days and with drawn frames.

What moves this number

  • Live action costs per day. Animation costs per second.
  • Commercial-quality 2D: $7,000–$20,000 per finished minute Published
  • Established-studio 2D: $8,000–$25,000 per finished minute Published
  • Union DP day rate: $1,118.88 (8hr, studio-local) Published
  • Minors on camera bring studio teachers, welfare coordinators and restricted hours Premium not quantified

What am I licensed to do with it?

Where it can run, for how long, in how many territories, and whether it can go to broadcast. None of this is visible on screen. All of it is real money.

What moves this number

  • SAG Class A unlimited use: $20,000 per on-camera principal, 13-week maximum Published
  • Music, web-only vs broadcast: $59 → $199. Multi-territory: $999 Published
  • SAG on-camera principal session fee $822.30, plus 23.5% Pension & Health Published
  • AICP standard production-company markup: 25% Published
  • AI does not reduce this. Performances generated from a digital replica pay 1.5× scale session fee plus full holding and use/residual fees Published

One data point makes the scale concrete: a three-principal spot with broad usage rights carries up to $60,000 in usage alone. The $20,000 per-principal cap behind that figure is published; the three-principal scenario is the researcher's. None of it appears on screen.

03 — Three points on the curve

Where the money goes at each level

Two points would read as a binary. Three show the shape. Each column below gets identical treatment — same width, same weight, same evidence standard. Nothing here is styled to be preferred.

What each investment level buys on screen
On screen ~$20,000Small studio or freelance-led production ~$50,000Small studio with a full crew ~$100,000Established production company
Shoot days One day, one location — if it is live action at all EstAnchored on a published single-morning school shoot. 1–2 Est 2–4 Est
Crew 5–15 people across 6+ stages PublishedDemo Duck's stated project model at its $16,000 minimum — not a $20,000-specific figure. 8–15 EstA DP, gaffer, key grip, sound mixer, a producer separate from the director, art/wardrobe, PAs. 20–40 EstNamed director (not the DP), line producer, full G&E, art dept with designer and set dresser, HMU, wardrobe stylist, script supervisor, studio teacher if minors.
Cast 2–4 illustrated characters, or real people rather than paid talent Est 3–6, SAG contract likely Est headcountPrincipal session fee $822.30 + 23.5% P&H is published. 8–20 including background, full SAG Est headcountBackground (General Extra) $448.70 first commercial, 1-year use — published.
Animation One register, carried the whole way — custom illustration, or motion graphics over simplified UI, or locked-camera live action Est Custom-illustrated 2D Rate published$7,000–$20,000 per finished minute. What that buys — roughly 2–4 minutes, or 60–90 seconds of character animation — is derived from the rate, not published Est Substantial custom 2D at established-studio tier, or rotoscope/composite over live action Rate published$8,000–$25,000 per finished minute.
Music Stock/royalty-free $15–$80 per track PublishedCustom composition starts at $1,000 and can exceed $5,000. At $2,000–$5,000 that is 10–25% of a $20,000 budget Est Broadcast-tier license, $199 (1 territory) or $999 (5 territories) PublishedOr a freelance composer at $650–$1,900 per finished minute — no public rate card exists for composition Directional Boutique house original score, $3,000–$10,000 regional/web-only DirectionalNational broadcast creative fee runs $30,000–$50,000+; orchestral or live band $50,000–$100,000+.
Voiceover One artist, $200–$500 standard; $1,000+ premium/broadcast Published No figure is assigned at either level by the research. The only union anchor is the SAG off-camera principal session fee of $618.30. Not known
Revisions 2–3 rounds, staged. Each additional round $300–$1,500 Published 2–3, with a defined change-order threshold Est 3+, built into schedule, with a strategy phase upstream Est
Deliverables 16:9 master + 9:16 + 1:1 + two or three short cuts EstEach extra format costs $200–$800 if not negotiated into original scope — published. 1 hero + 2–3 full cutdowns + platform crops, possibly BTS Est Often 15–30 discrete assets EstHero, full cutdown ladder, crops, stills pulled from the shoot, BTS.
Locations One, typically found rather than paid Est 2–3, at least one paid and permitted Est countNYC permit $500 per 14 days, $3,200 admin fee for DCAS interiors. FilmLA ~$931 — and FilmLA states its fees are only about 40% of true permit cost. 4–8, or a stage build Est countStage listings run $1,000–$1,750/day small independent up to $15,000–$25,000+/day on a major lot with union labor.
Turnaround 6–10 weeks PublishedGisteo publishes 5–6 weeks full-service; Demo Duck 8–10. Rush under ~2 weeks carries +25–50%, which puts a three-week $20,000 video at $25,000–$30,000. No weeks-to-delivery figure appears anywhere in the research for either level. Not known

Every column is presented at equal weight on purpose. Where a cell says "not known," that is the state of the public record, not an omission.

One technique observation that applies across the ladder. Mixing registers costs more than committing to one. The research notes that combining live action, custom character animation and 3D inside a single $20,000 piece is the most common way that budget produces a result reading as roughly $6,000 — and separately documents the same dynamic at the top, where the same $75,000–$150,000 bought either a single :30 of animation or a 3:38 film across eight-plus locations. Both are observations about technique and scope discipline, not about which number to pick.

04 — Range within each level

The same budget produces very different films

These are described, not rated. The research documents what is visibly on screen; it does not evaluate the work, and no quality verdict has been added here. Watch a few and form your own read — that is the point of the section.

The clearest illustration: at the same $75,000–$150,000 level, one company bought a single :30 of animation and another bought a 3:38 live-action film across eight-plus locations. That spread is technique, not quality. Drawn frames cost per second; live action costs per day.

~$20,000 Within band

None of the Demo Duck projects below carries a disclosed commercial price — the one published figure is a pro bono partnership at $0. Every band is inferred from runtime, technique, cast size and published production detail, anchored to the studio's stated $16,000 minimum Published

826CHI — "She'Cago"

1:20Illustrated animation

$0 to client — pro bono Published
Commercial equivalent $18,000–$30,000 Est

Fully hand-built illustrated animation of a student's poem, carried by the student's own recorded voice. Entirely bespoke — no stock, no template, no UI screens. Worth noting the conditions: no client-side revision pressure and no margin.

Watch

Newsela — animated campaigns

:30 or less eachMultiple pieces

$18,000–$35,000 for the campaign Est
Roughly $5,000–$9,000 per :30 inside a package Est

Product spots in simplified UI motion rather than pixel-accurate screen recording, plus live-action classroom vignettes with 2D overlays. The per-asset economics work because discovery, design system and music amortize across the set.

Watch

GEMS World Academy — social ads

4 short spotsLive action

$15,000–$25,000 for the set Est

Tasty-style locked-off top-down live action with real students across four activities. One shoot day at the school itself, one fixed camera setup, no paid talent, no set build — shot in a single winter morning around class schedules.

Watch

Thorn — brand video

Duration not published2D motion

$20,000–$35,000 Est

2D motion and infographic animation built on a brand system Thorn's own in-house design team supplied, which removed the visual development phase entirely. Palette brightens across the runtime; character detail increases as the story turns.

Watch

GoFundMe — explainer

Duration not published2D character animation

$20,000–$35,000 Est
Top of band, likely spilling over

A diverse cast of custom characters and causes, meaning many bespoke designs and rigs, plus two voiceover artists performing in duet rather than one — two paid sessions, two direction passes.

Watch

Below ~$20,000 What less money looks like

Gisteo — 2020 showreel

Reel2D / motion graphics

$3,500–$5,000 per :60 Published

2D character animation, motion graphics, kinetic type, whiteboard and animated spokesperson work. Gisteo states these examples correspond to its published standalone project rates.

Watch

Kalshi — NBA Finals spot

~:30Generative AI

$2,000 Published

Made in Google Veo 3. The creator states 300–400 generations produced 15 usable clips over roughly two or three days — about a 4% hit rate Published. Kalshi had six- and seven-figure quotes in hand first. It ran nationally and did 18M+ impressions in 48 hours Published. Visual incoherence read as intentional under a chaos brief.

View the creator's post

Toys "R" Us — "The Origin of Toys 'R' Us"

~1:00Generative AI + VFX

Never published No band claimed

OpenAI Sora footage plus corrective VFX and an original commissioned score. Publicly criticized for visual discontinuity and character drift. Two facts sit together: the brand cited a limited budget, and it still required an ad agency, corrective VFX and a composer — so it was not a cheap project.

View

~$50,000 $40,000–$75,000 band

No production-cost figure is published for any of these. Bands are inferred from visible signals or from published credits — agency, production company, director, named crew counts.

Slack — "Work, Simplified" (Director's Cut)

0:542D character animation

$40,000–$75,000 Est

Fifty-four seconds of full character animation by Giant Ant — five animators plus a separate cleanup pass, storyboards, illustration, original music and SFX. No shoot, no cast; the entire cost lives in drawn frames.

Watch

Figma — "Nothing Great Is Made Alone"

~0:29 × 4 films2D motion graphics

$40,000–$75,000 Est
Credits published

Four films rather than one. Animade published exact scope: six named animators and dedicated sound design, executed against COLLINS storyboards. The budget bought deliverable count.

Watch

Varsity Tutors — "Astronaut," ft. Leland Melvin

0:30Live action + 3D

$40,000–$75,000 Est
Production and post only — the celebrity fee is unpublished and sits outside this figure

An art-directed kid's-bedroom set, celebrity talent against a space environment, and a 3D motion-design mosaic of class tiles with UI compositing. What's on screen is not fully explained by the band, because the talent line isn't in it.

Watch

IXL Learning — "Love Learning"

1:00Live action

$40,000–$75,000 for the spot Est
The full shoot package it was cut from reads at $75,000–$150,000 Est

A lit and cast :60. The one example here flagged as a cutdown from a larger package, so the single-spot figure and the visible production are not one-to-one.

Watch

Sylvan Learning — "Karate"

0:15Live action

$40,000–$75,000 Est

A single location, lit and designed, with slow-motion and a practical debris burst. Fifteen seconds. The research calls it a clean floor-of-band reference — the same range that bought 54 seconds of full character animation elsewhere.

Watch

~$100,000 $75,000–$150,000 band

This is the band the agency proposal under review sits in. Again, no disclosed budgets — bands rest on published credit lists and visible production signals.

Notion — "Think It. Make It."

0:302D animation

$75,000–$150,000 Est
Credits published

Thirty seconds made by 35+ named people across BUCK, Part and Sum, and Notion — eight animators, nine designers, two copywriters, a six-person strategy team. The steepest cost-per-second in the entire research base. That describes density, not outcome.

Watch

Synthesis — "We're Never Going Back"

3:38Live action + screen comps

$75,000–$150,000 Est

Six-plus child cast across multiple families and eight-plus locations — festoon-lit backyard, lantern-lit blanket fort, three gelled home interiors, forest, beach — with night-interior lighting packages and a forest tracking shot. The longest piece in the band by a wide margin.

Watch

Outschool — "Build Your Own Band"

1:00 (+ :30 cutdown)Live action + custom 2D

$75,000–$150,000 Est

A seamless blue cyclorama stage hire, a hero child actor, a second dressed "ON AIR" home-studio set, and fully custom frame-by-frame line art that tracks the performer. Real rotoscope hours, not a stock overlay pack.

Watch

Mathnasium — "Math Kid"

0:30Live action, narrative

$75,000–$150,000 Est
Agency credit published — Quirk Creative

Four dressed locations — living room, school hallway, classroom, and a built branded center — roughly twelve child actors plus adults, and a consistent cinematic shallow-focus grade, across two shoot days with minors.

Watch

Above $150,000 Boundary reference

Included only to mark where the ladder continues. Same caveat — no published costs.

Coursera — "Career Change"

1:00$150,000+ Est

A dressed period-office set with ~20 background extras, practical and CG wings, an oversized-keyboard build, a dinosaur-skeleton museum set, heavy grade, plus named DP, VFX house, edit house and audio post.

Watch

Duolingo — "THE FINAL TEST" (anime)

7:03Likely well above $250,000 Est

Seven minutes of broadcast-grade 2D by Titmouse — roughly eight designed characters, dozens of backgrounds, FX animation, a professional Japanese seiyū cast, original score, and 7+ language localization.

Watch

Kumon — "Fearless"

0:30$150,000+ Est

Underwater pool photography, a roller-coaster POV rig, a soapbox-derby car mount, a waterslide and a dressed classroom. Four-plus locations, specialty camera packages, a water unit, two to three shoot days with minors.

Watch

Well below the band For scale at the other end

Khan Academy — Khanmigo announcement

6:15714K views

Plausibly under $10,000 Est

Sal Khan on a single webcam in front of a home bookshelf, cut against raw screen recordings. One location, no lighting package, no score, no VFX.

Watch

Duolingo — Super Bowl LVIII :05

0:05Made entirely in-house

No production figure published Not known

Zero shoot days, zero locations, zero cast. Four total frames of vector art drawn in Figma, and sound design consisting of the creative director recording roughly 200 armpit-fart variations himself. Celebrity talent was considered and rejected as unnecessarily expensive.

Watch

Calm — 2024 election-night ad

0:30Live national broadcast

No production figure published Not known

A blue slate, one line of type, thirty seconds of silence. It ran in a slot where CNN :30s were estimated at $231,000 each Est — a useful reminder that production spend and media spend are different conversations.

Watch
05 — The current brief against the ladder

What the Beacon brief asks for, and what each element costs

The brief's own requirements, mapped to published rates and to the level at which each element appears in the research. No verdict is attached. This is here so the requirements and the money can be read side by side.

Read every date in this section as stale. The brief is a June 2026 document and every milestone in its schedule — including the shoot week and the September 1 lock — has already elapsed. Dates are quoted below only to identify which requirement is being priced, never as a live timeline.

Live-action shoot day — one teacher, minimal crew"Week of 7/29 — Live-action shoot (teacher) — Studio" — date elapsed
A one-day shoot appears at every level. What differs is what comes with it: at ~$50,000 the ladder includes a DP, gaffer, key grip, sound mixer and a producer separate from the director. Union DP scale alone is $1,118.88/day Published, and commercial bids typically run above scale. The ~$20,000 model in the research has no paid talent and no set build.
On-camera talent with a buyout covering a 6–8 month rotation plus spring 2027The brief is silent on usage term length.
Session fee is the small number: $822.30 plus 23.5% Pension & Health per principal. Usage is the escalator — Class A unlimited use caps at $20,000 per principal for a 13-week maximum Published. A 6–8 month rotation exceeds 13 weeks, so the term has to be specified before it can be priced.
Custom-stylized 2D animation system built off the brand identity"The word is 'custom,' not 'template.'"
Commercial-quality 2D runs $7,000–$20,000 per finished minute; established-studio work runs $8,000–$25,000 Published. A 60-second hero at the low end of the first range is roughly $7,000 of animation before any live action, cast, music, sound or versioning. One inferred cost-saver: the Thorn band sits lower than comparable work because the client supplied a locked design system, which removed the visual development phase Est. Whether an equivalent locked K12 system exists is not established anywhere in the research.
Original or premium-licensed score
Original composition from a freelance composer runs $650–$1,900 per finished minute Directional — no public rate card exists for composition. The brief's own named alternative, a premium license, is $199 for one territory or $999 for five Published.
Five cuts crossed with four aspect ratios60s hero, :30, :15, :06, plus a :30 B2B cut — in 16:9, 1:1, 4:5 and 9:16.
Conservatively 12–15 exports Est. At the low band each additional format costs $200–$800 if it is not negotiated into original scope Published. Two open items sit inside this row. The brief leaves unresolved whether B2C and B2B carry separate creative angles — if they do, that is a second film rather than a re-edit, and it breaks the one-master economics the cut list assumes. And the placement table requires 1:1, 4:5 and 9:16 while the brief's own exclusions rule out custom 9:16 vertical recuts beyond the standard social cut.
Three review rounds — two with the studio, one held for K12.com brand leadership
At the low band, each round beyond the included allowance costs $300–$1,500 Published. At ~$50,000 the ladder assumes a defined change-order threshold; at ~$100,000, three or more rounds are built into the schedule with a strategy phase upstream.
A studio genuinely fluent in hybrid animation plus live action
This is a vendor-selection constraint rather than a line item, and no cost data attaches to it. It does narrow the field: the research notes that the $75,000–$100,000 single-project zone is almost universally quote-gated, so there is no published comparable to hold a bid against.
A hard, immovable delivery dateThe date named in the brief has passed. What follows prices schedule compression generally, not that date.
Rush turnaround under roughly two weeks carries a +25–50% surcharge, which puts a three-week $20,000 video at $25,000–$30,000 Published. Standard turnaround at the low band is 6–10 weeks. No weeks-to-delivery data exists for the higher levels. Not known
Voiceover
The brief specifies none anywhere. At the low band, one professional artist runs $200–$500 standard and $1,000+ for premium or broadcast talent Published. Unpriced either way until it is settled explicitly.

Two document conditions worth knowing before reading any proposal against this brief. First, the current version of the brief carries no budget figure at all — earlier drafts named tiers explicitly and those numbers were removed. Second, its Section 4 contains an unresolved contradiction: one paragraph states the certified teacher is on screen with the student abstracted in animation, while an adjacent paragraph states the video should not be built around a teacher delivering instruction on screen. Both conditions bear directly on what a vendor would have priced against.

Separately: the timeline in that brief is a June artifact and every milestone in it has elapsed. Any production-window math needs a fresh date before it means anything.

06 — The published rate base

The figures that are actually public

These are the numbers anyone can verify. They are what makes a line-item bid checkable, which matters more than usual given that no category average exists to check it against.

Line itemPublished figureSource
SAG Class A unlimited use$20,000.00Per on-camera principal, 13-week maximum. SAG-AFTRA 2025 Commercials Contract, Year 1 (Year 2 is Year 1 + 2.5%)
SAG on-camera principal, session fee$822.30Same rate sheets
SAG off-camera principal (VO), session fee$618.30Same rate sheets
SAG on-camera group$602.00 / $533.00 / $440.70Groups of 3–5, 6–8, and 9+. Same rate sheets
SAG General Extra (background)$448.70First commercial, 1-year use. Same rate sheets
Pension & Health23.5%Of covered earnings. Same rate sheets
AI digital replica performance1.5× scaleSession fee, plus full holding and use/residual fees. 2025 SAG-AFTRA Commercials Contract
Music — web/social only$59PremiumBeat Standard. Explicitly excludes TV, radio and film
Music — broadcast, 1 territory$199PremiumBeat Premium
Music — broadcast, 5 territories$999PremiumBeat Business. Enterprise is custom for unlimited territories
Union DP day rate$1,118.888-hour, studio-local. IATSE Local 600 Theatrical/TV Basic Agreement scale — not the commercial agreement; commercial bids typically run above scale
Camera Operator / DIT$691.60 / $691.44Same source
AICP production-company markup25%The standard figure, widely stated across the industry, though AICP's own cost survey is members-only. At ~$100,000 this sits inside the quoted number, not on top
Production insurance — GL premiums$525–$565 / ~$1,110Short-term $1M general liability flat, and $5M respectively. The often-quoted 2–3%-of-budget figure is a rule of thumb, not a published rate Directional
2D animation, commercial quality$7,000–$20,000Per finished minute
2D animation, established studio$8,000–$25,000Per finished minute
Film permit — NYC$500Per 14-day period, plus $3,200 admin fee for DCAS-managed interiors, $1M GL minimum
Film permit — FilmLA~$931Standard motion permit, ≤5 locations, 7 days. FilmLA states its application fees are only ~40% of true permit cost
Explainer market, 242 companiesMedian $5,400Wyzowl: range $600–$250,000, average $10,983, trimmed average $8,457
The one disclosed project cost found$22,500Yum Yum Videos / Chargebee — a 90-second animated video, $15,000 per finished minute
07 — Benchmark caution

Two production-cost statistics in wide circulation are fabricated

Both appear across multiple production-company blogs and content sites. Neither survives a check against the primary source. If either shows up in a proposal or a deck, it is worth asking where it came from.

"4A's 2025 Production Cost Survey — median $342,000 for a national :30, $18,500 for digital-first video."

This survey does not exist. The 4A's discontinued its annual TV Production Cost Survey in February 2014, after 25 years. The last edition covered 2011 data. There is no successor and there has been no 4A's cost survey for over a decade.

"AICP 2025 Guidelines — average national :30 spot $387,000."

Also fabricated. The actual AICP National Live Action Production Guidelines document was retrieved and text-searched: it contains no per-spot or per-minute cost figures at all. It is a bid form and a methodology document.

There is no authoritative public production-cost benchmark

SourceStatus
4A's Production Cost SurveyDiscontinued 2014. Last data: 2011
AICP cost surveyExists, but members-only. Public documents are the bid form and bidding guidelines — methodology, no dollars
ANA "Production Transparency" (2017)Real, but about bid-rigging and agency conflicts. No dollar figures
Animation Guild / TAGPublishes labor wage scales, not production cost-per-minute
Trade press, 2024–2026Anecdotes and qualitative commentary. No systematic averages

Effectively every per-minute figure in circulation today traces back to production-company marketing content. Nobody can state what a "market rate" video costs. The practical consequence: a proposal at any level has to be justified by line items rather than by category average — there is nothing credible to compare it to.

The last real benchmark, for historical scale. The final 4A's survey, on 2011 data, put the average across all TV ad lengths at $298,000, with :30 spots at $354,000. That is the national broadcast television tier — a ceiling anchor, not a comparable for brand or digital film.

One more figure to keep away from a production quote. Stride, Inc. discloses advertising expense in every 10-K, and the FY2026 filing describes those costs as consisting "primarily of internet advertising and online marketing," totaling $92.1 million for the year ended June 30, 2026. That is media and working spend. Production is inside SG&A with no disclosure, so the two numbers do not belong next to each other.

08 — What this document cannot tell you

Open holes, stated rather than filled

Each of these would change a decision if it were known. None of them is guessed at above.

Performance by budgetNo views, conversions, brand recall or attribution for any example. The only performance data anywhere is Wistia's cost-per-install comparison.
Quality within a tierThe research describes what is on screen; it does not evaluate it. No strong/weak judgment has been authored here.
Actual project pricesThree example videos carry a published price; one real client project cost is disclosed anywhere in the research base. Every band is inferred.
Usage rights at ~$50,000The ladder says "plus usage" without quantifying it at that rung.
Delivery timelines above the low bandNo weeks-to-delivery figure exists for ~$50,000 or ~$100,000.
Agency fee vs production costThe 25% markup is a production-company figure. Nothing on agency creative fees, account management, or how a proposal splits the two.
Child-cast premiumStated repeatedly as material. Never quantified in dollars or percentage.
Captioning, localization, accessibilityObserved as outputs at the highest tiers. No cost data at any level.
Talent release and minor consentNot addressed, despite multiple examples filming real students in schools.
License term on the finished assetPerpetual versus fixed-term is unaddressed by every vendor in the research.
AI footage rightsNo ownership, indemnity or model-license terms for any generative tool.
Payment and kill-fee normsNo deposit schedule, milestone structure or cancellation terms.